![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_01.png)
enviromentartistのMarina Alexandra Badeさんが作ったUnityとHoudiniを使ったプロシージャルな町並みが凄いです。
数種類の壁、屋根、装飾品のパターンを作りunity内のhoudini機能でそれらを自由に入れ替える事で複数の建物を作り町並みを作り上げていますが、これはすごいですね!モデラーもHoudiniを勉強しないと行けない時代が直ぐに来ちゃいそうですね。
[Unity & Houdini Enigne] Shanty Town Technical Reel from Marina Alexandra Bade on Vimeo.
Unity内で配置している動画
[Unity & Houdini Engine] Procedural Hybrid Environment Tool – Shanty Town from Marina Alexandra Bade on Vimeo.
Houdini内の動画
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_02.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_03.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_04_01.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_04_02.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_04.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_05.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_06.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_07.png)
![](https://modelinghappy.com/wp-content/uploads/2018/09/180928_Houdini-Engine_10.png)